SpectraLayers does this by allowing access to the very heart of what makes up a digital audio file. We're not just talking about detecting pops and clicks here, but rather getting into every aspect of sound, from noise prints to frequencies, extracting and layering and much more. SpectraLayers is a standalone application rather than a plug-in, and targeted at anyone who needs to edit audio in extreme detail. We have seen a few of these kinds of advanced spectral editors in recent years, including iZotope's RX and the Iris synth, which lets you generate sound by manipulating audio spectrally rather than using a conventional waveform view. So although SpectraLayers is the same on both platforms, Sound Forge isn't. Slightly confusingly there is a Mac version of Sound Forge, but it's much newer, built from scratch and currently only at version 1. Alongside the company's recent release of Sound Forge Pro 11 for Windows, Sony has released SpectraLayers Pro 2 for Mac and PC. ![]() Upgrades from earlier versions of SpectraLayers are available for USD 100 (regular: USD 199.99).It doesn't seem all that long since Sony released SpectraLayers 1, a powerful tool for getting inside digital audio files, editing and generally tinkering about with them in ways that aren't possible in the majority of wave editing applications. The upgrade from SpectraLayers 5 is USD 50 (regular: USD 99.99). For a limited time, a new license costs USD 200, down from USD 399.99. Right now, Steinberg offers introductory pricing at 50% off. Steinberg SpectraLayers 6 is available for Windows (7 and up, 64-bit), and macOS (Sierra or newer). Check out the videos below to get an idea of what SpectraLayers can do – it’s quite impressive. I think they have a point, it really seems pretty straight-forward. Steinberg says that despite its complexity, the process is intuitive because the tools are so familiar from graphical editing. You can add visual crossfade marks, and use selections for previewing, selection-based effects, and protecting audio from modification, among other things. According to Steinberg, SpectraLayers 6 includes a new selection engine, which lets you create any selection shape visually or based on audio features. You can then modify and retouch it with “painting tools”, just like in picture editing software. SpectraLayers visualizes audio in a spectral frequency display. Steinberg SpectraLayers Pro 6 Edit audio graphically While I don’t have confirmation of this yet, I assume this also applies to other ARA-enabled DAWs like Logic Pro, Reaper, and Studio One. ARA makes SpectraLayers 6 work and feel like a native editor in Cubase and Nuendo. This means that its an ideal candidate for ARA integration, which Steinberg added to Cubase and Nuendo only a few days ago. ![]() Unlike an FX plug-in, spectral editing manipulates the actual source audio, rather than simply sitting on top of it. But the process can, of course, be applied in music production, mixing, and mastering as well. Most prominently spectral editing is very useful in audio restoration, a task where SpectraLayers Pro 6 competes directly with iZotope RX. Edits are made using graphical editing tools, which opens up exciting new possibilities. SpectraLayers allows you to view audio in a spectral display. This year, Steinberg acquired the graphical audio editor. SpectraLayers was originally published by Sony and later became a MAGIX product.
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